One thing that makes our game so different is that you play by talking. This is hard for people to imagine because the games they are accustomed to usually involve shooting zombies, cars that can jump, or blocks that disappear after changing colors. As we design this game and plan future additions, we have found[…]
Hello readers! In a few short weeks, WordUp Games will be inviting everyone who has signed up at WordUpGames.com to join us as we release our first ever playable preview of Lost on Babel! We’re really excited to finally share with you the world that we’ve been helping to shape, and hope that you’re excited[…]
All our explanations of the game so far have been universally received with positive responses, but until now, we haven’t been able to show very much of what actual gameplay will look like. True, most of the game will involve video chatting, and everybody knows how that appears, but now we are releasing our first[…]
It’s time to talk about the good and evil of video games, and one of WordUp’s heroes: Jane McGonigal. But first, a little background.
Benjamin Hafen is the lead programmer for WordUp and he is doing a great job, but the strange thing about Ben is, though we have all spent hours talking to him, no one on the team has ever seen him, except for Jordan, and I think I know why.
Look at him. Look at that little blonde peanut-head who can barely climb a tree. That is the founder and CEO of WordUp Games. We’re doomed. What would it take to turn a little squirt like that into a boss? For starters, I think it helps to be weird, to have an unusual life story.
With Stranded on Babel, we want to make people feel good as they play a captivating game with people around the world and–as a byproduct–master their target languages. The most important part of the game, therefore, is the international user base. As explained in a previous post, the best language to start with is the[…]
Native English speakers Scott Young and Vat Jaiswal did something fearless, uncomfortable, and insane. They did something you or I would probably never do, but their crazy stunt paid off. But first, a little background.
Native English speakers who are interested in learning a language but don’t know which one! It doesn’t matter if it’s your 2nd, 3rd, or 15th language. We have a gift for you. We have put together a 14-question process that will provide the answer to what language would be best for you to learn. There[…]
I have hated every educational game I ever played. Except Assassin’s Creed. That franchise is awesome. But every game that is marketed as educational, without exception, has been terrible. So why would I work on any game that is designed to strengthen practical skills? That’s the same as educational, right? I joined the team because of an unrelated experience I had in 2014.