“Reality is broken,” says Jane McGonigal, “and we need to make it work more like a game.” The longer I work on WordUp, the deeper I feel that she is right. When I started the project that is now called Stranded on Babel, I didn’t fully understand the importance of what I was doing: merging[…]
Native English followers, fret not. English will not be the only language we offer after launch for long. It is almost certain what language #2 for Stranded on Babel will be. Follow this blog to keep up with WordUp’s developments on that. What is much less clear is what language #3 will be. You will[…]
The mission of WordUp Games is to create high-quality games that get people talking. We understand that language learning gives people a competitive edge in their career and opens doors of opportunity in their personal lives. The benefits of learning languages are substantial and numerous. When deciding which language to focus on first, multiple factors[…]
The game is quite simple, but it is hard to explain because we have nothing to compare it to. Every person on the team has had more than one awkward moment when a friend or family member asks what we are working on, so we try to explain the game. I will now attempt to explain bare bones of the game.